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  • How to open the island of the founders. Guide to the passage of the mission Kings of the road in Batman: Arkham Knight

    How to open the island of the founders.  Guide to the passage of the mission Kings of the road in Batman: Arkham Knight

    You can start the mission after completing the sixth chapter of the main plot. Purpose of the mission: to find and destroy the militants' checkpoints. These posts are patrolled by bandits armed to the teeth, and sometimes even unmanned tanks. Getting there on the Batmobile can be problematic. the checkpoint is surrounded on all sides by a steel barricade. But in our guide we will try to tell and clearly show you how to get into checkpoints in our.

    Passage of missions Especially dangerous - King of the road.

    If you can't cope with the rest of the missions, then the information below will be useful for you:

    General information "Kings of the road"

    • Access to the mission will open at the beginning of the 7th chapter.
    • You must find the militants' checkpoint and neutralize it, and then remove the obstacle using the commander's device.
    • On Blik Island you will find 4 checkpoints, on Miagani and Founders 8 checkpoints for a total of 20.
    • Completing all three missions:, and Kings of the Road featuring Deathstroke, will give you the opportunity to fight him and take him into custody.

    Reward for completing Kings of the Road

    • 20 WayneTech Points.
    • The streets of Gotham are an achievement.
    • Slade Welson aka Deathstroke - information and biography about the character.
    • Checkpoint militants - biography and character figurine.

    Insurgents' checkpoints on Blik Island

    There are four such checkpoints on Blik Island, with special resistance in southeastern Chinatown, northeast of the Clock Tower. Be careful, the points with the location of the checkpoints are marked in the screenshots. This order does not have to be followed, after several unsuccessful attempts, you can return here a little later, when you deal with the militants on other islands.

    1. In Chinatown, first destroy the turrets, one by one, then deal with the commander.

    2. In the western part of the Clock Tower, in the southwest of Chinatown, the checkpoint is located on the first floor of the building. You must activate one of the switches to remove one of the barricades.

    3. In the western part of the Clock Tower, southeast of the previous location. The only way to destroy the checkpoint is to take the Batmobile to the tilt bridge on Founders Island. Further a matter of technology - destroy everything that can be destroyed, and then destroy the checkpoint.

    4. In southeastern Chinatown, northeast of the Clock Tower, there is a checkpoint with a huge number of enemies. Using Fear, try to catch the militants by surprise. If you do not have enough strength, then return to this place when you fully pump Batman's Armor, it will really make your life easier.

    Insurgents' checkpoints on Miagani Island

    There are 8 checkpoints on Miagani Island, each of them has 8-10 enemies, not so many apart from the fourth checkpoint on Blik Island. On this island, in some cases, you will have to use the Batmobile to deal with all kinds of guns and other armored objects.

    1. The checkpoint is located in the eastern part of Miagani in Bristol. Destroy one mine with the Batmobile, then quickly take out the checkpoint commander.

    2. In the east of Bristol in the Botanical Garden there is another checkpoint. Opposite the Botanical Garden there is a suspension road with a springboard, take advantage of the Batmobile and eliminate the militants.

    3. In the northwest of Miagani Island, near the Elliot Hospital, there is another checkpoint. The place shown by the arrow indicates a small ramp, with the help of which you can climb into the Batmobile to the checkpoint and eliminate enemies.

    4. In the northwest of Miagani Island, not far from the water right on the road, there is a small closed checkpoint.


    5. In the northeast of Miagani, west of the Mersey Bridge, there is another checkpoint.


    6. The checkpoint is located in the northeast of Miagani Island. On one of the streets there is a small detour, where you can fire at enemies from the Batmobile.


    7. In the central part of the island of Miagani on the theater square, with a signboard Johnny Charisma, there is a checkpoint.


    8. In the southern part of Miagani Island, at the top of the road tunnel, there is the checkpoint you need. Soldiers patrol the area.

    Fighters' outposts on Founders Island

    Some of the most difficult checkpoints are located on the Founders Island: large detachments of militants, guns, turrets will not give you the opportunity to remain calm when looking at them. We will show you how to avoid big clashes with enemies, and where it is better to take positions on the Batmobile.

    1.In the eastern part of the Founders Island there is a checkpoint, if you jump down from above and try to use Fear in combination with multi-hits, then you will save yourself a couple of extra fighters.

    2. The checkpoint is located in the northern part of the Founders Island in a small area.


    3. A checkpoint with militants is located in the northern part of the Founders Island. There are 2 options for passing: 1. You can open the gate by hacking the console by eliminating the target with the Batmobile. 2. Go ahead, eliminating portable turrets, and with the help of fear to deal with everything.


    4. The checkpoint can be found in the west of the Founders Island. Deal with the main entrance of the checkpoint on the Batmobile and eliminate the threat.

    5. In the west of the island of the Founders, next to the park, not far from the statue, you will find another checkpoint. A little higher, where the checkpoint is located, open the gate so that the Batmobile can enter the hill, then hit the desired targets.

    6. On the southeast side in the central area of ​​the Founders Island is the next checkpoint, you must not miss it, it is located on the roadway.

    7. There is a checkpoint in the southeast next to the bridge. Near the Amertek building you will not miss it.

    8. Not far from point # 7 there is a checkpoint located close to the water in a small area next to the road. Climb up and eliminate targets.

    Mission Kings of the Road - Completed

    From Deathstroke's angry comments, we understand that the mission is complete, but that's not all. Next, you have to deal with difficult missions. Disarmament and to put Slade behind bars.

    Dossier on Slade Wilson aka Deathstroke

    Batman: Arkham knight Is the biggest game this summer. The grand ending of Batman's story left console players in awe, but angered PC owners - the game came out in a very raw form on computers. Gmbox. In this article, we will analyze the main problems of the game and show you how to solve them.

    How to get money back for Batman arkham Knight

    If you bought the game from the Steam store, then use a refund system to get your money back. True, this can only be done within two weeks from the date of purchase and if you have spent less than two hours in the game.

    If you bought the game from some third-party online store, then look for a similar option on that site - Steam will not help you in this case.

    How to enable subtitles in Batman Arkham Knight

    With Steam turned off, locate the file "appmanifest_208650.acf" in the Steam \ steamapps \ folder. After making a backup copy of the file (just in case), open it in notepad, look for the line with the Language parameter and change its value from English to russian (just with a small letter). Save your changes to the file.

    What kind system requirements

    Before the game was removed from the market, the minimum system requirements were as follows:

    Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom II X4 965, 3.4 GHz

    Memory: 6 GB RAM

    Graphics Card: NVIDIA GeForce GTX 660

    Graphics Memory: 2 GB

    You could try to squeeze the most out of the game with such a computer:

    Processor: Intel Core i7-3770, 3.4 GHz | AMD FX-8350, 4.0 GHz

    Memory: 8 GB RAM

    Graphics Card: NVIDIA GeForce GTX 980

    Graphics Memory: 4 GB

    When the game comes back on sale, its system requirements are likely to change.

    What are the enemies

    In addition to the standard types of enemies from the previous installments, namely bandits with cannons or melee weapons and large bullies, you will also meet medics who can revive their companions, and electrified opponents.

    The Batmobile will have to deal with different tanks controlled by artificial intelligence.

    What characters will

    Considering that the game is the end of the trilogy, it presents an extensive cast of characters from the Batman universe, among which there are both old acquaintances, for example, Robin, Catwoman, Penguin, Scarecrow, one might even say the Joker, and new characters - Arkham Knight and Men-Bet.

    What platforms will Batman Arkham Knight be released on?

    The game was released on June 23, 2015 on Xbox One, PS 4 and PC. True, it is currently not available for purchase on PC. The release date of the updated PC version is still unknown.

    How to lower the bridge

    You need to advance in the main plot - complete story missions.

    What question can be asked just by thinking

    Throwing batarangs at the Riddler's switches, set the discs in motion and form a question on the floor exactly as on the switches. Then take a picture of it so that the reflection with the dot is under it.

    What engine

    The game uses a heavily modified version of Unreal Engine 3.

    How to change costumes in Batman Arkham Knight

    You can only do this in the main menu of the game. When you are playing, it is impossible to do this.

    How to remove blur in Batman Arkham Knight

    This is done manually. You need the BmSystemSettings.ini settings file, which you can find by going to the following location: Steam \ SteamApps \ Common \ Batman Arkham Knight \ BMGame \ Config. Opening it in any text editor, find the line “MotionBlur = True” and change its value to False, and then save the file.

    Who is Arkham Knight

    The Arkham Knight is the commander of a mercenary army that invaded Gotham using the most modern weapons and equipment. Knight, who is the alter ego of Jason Todd, former Robin, has a deep-seated hatred towards Batman and intends to kill him after causing him enough suffering. To achieve his goals, he teamed up with the Scarecrow and provided him with military power in evacuated Gotham.

    Who will be the main villain

    There are two of them: the Scarecrow and the Arkham Knight.

    Who voices Batman

    V English version- Kevin Conroy, who also voiced Batman in the 90s animated series and previous games in the series.

    When will it be released on Xbox 360

    The game will not be released on this console.

    Why won't it come to Xbox 360

    Because of the scale - the game world is too big for older consoles. There are too many different objects in the world. An improved Rocksteady version of the Unreal 3 engine does not support older consoles.

    When the patch comes out

    On June 30, a small fix for the PS4 version was released. It is not yet known when the next patch will be released. Most likely, the developers have come to grips with a complete update of the PC version, and therefore in the near future, large patches should not be expected.

    Founders Island - third location open city Gotham City, which you will access closer to the second half of the game. As with the previous islands, you will be prompted to find several Riddler Trophies, in hidden and hard-to-reach places. After collecting some of them, you will get access to sketches, information about Gotham City, detailed descriptions of the characters, as well as a few points in WayneTech.

    In this guide, we are going to show you the location of all Riddler's trophies on Founders Island, as well as tell you how to get them. If you have not collected the Riddler Trophies in other locations in Gotham City, then this information will be useful for you:





    Riddler Trophy Founders Island

    In order to begin your search for Riddler's Trophies, you will need full access to Founders Island, otherwise you will not be able to use your Batmobile's gadgets. Once you get access to the island, you can start looking for these places. Luck with searching!


    1. Far to the north of the island there is a lighthouse, in its upper part there will be a Trophy


    2. On the front side of the Trade House there is a destructible wall behind it there is a trophy


    3. Behind the Trade House there is a shack, a monorail should pass above it, there you will find a trophy.


    4. In the northwest, in front of the Construction building, there is a construction yard, pay attention to the buildings with a destructible wall, there is another trophy.


    5. In the west of the island is the Gotham City Trains building, on the second floor from the end there will be a trophy.


    6. There is a trophy on one of the terraces in Wayne Plaza, on the opposite side there should be a view of Lex Corp.


    7. In front of the Lex Corp building there is a springboard / ramp, jumping under it, we will find a trophy


    8. Under the streets of Gotham, in the southeastern part of the island is the base of the Arkham Knight Militants. We find a small hole, we climb through it, we get a trophy.


    9. In the west, in the ruined part of the island, another trophy is located on the stairs.


    10. Without leaving the place next to the stairs, on the right you will find a destructible wall.


    11. Near the building with monuments in the tower lies a trophy


    12. There is a destructible wall next to one of the monuments.


    13. On a small pier under the bridge leading to Miagani Island


    14. Near the entrance to the shipyard. There is a trophy right in a small building.

    Riddler's Trophies - Puzzle

    These trophies are quite difficult to obtain, since some gadgets and improvements are available after completing certain Highly Dangerous missions, including story missions. On our map, Riddler's puzzles are marked with yellow question marks.


    15. Exit the tunnel, and go inside the room, through the second door on the left, blow up the wall and get a trophy.


    16. Blow up the wall with the Batmobile cannon, go through and collect the trophy.


    17a. Use the Batmobile's winch in the power socket behind the GCPD police station on Blik Island to start the race. Leave the car, on foot it will be faster.


    17b If you had enough time, then you were able to get to the trophy in time.


    18. Use the Batmobile winch to move the generators. Use the ERR on the generators to guide the ball through the maze.


    19. Use a speech synthesizer to send the robot for the trophy and back. Help him by disabling the turrets using a remote hacking device.


    20. Use a speech synthesizer to guide the robot to the switch. Go inside and pile on the robots.


    21a. Use the DER to shoot the generator and then throw the Batarang at the question mark to isolate the towers.


    21b. As soon as you take the trophy, a new nuisance will fall on you in the form of a small number of robots, use the controlled Batarang to press the question, then the turret will deal with them and you can leave.


    22. Stretch the weight with the Batmobile's winch and then use quick throws from the Batarang to hit the question marks.


    23. Use the winch on the nest, and then use the speech synthesizer to make the robot press the button.


    24. Use the Batmobile winch to open the door, then step on the green switch. Your task is to slip past the red questions and take the trophy, leave the room, accelerate and fly to the end of the room.


    25a. The switch is between the two Logerquist towers, click on it to start the race.


    25b. The finish line is in the subway, you need a few tries to explore the entire path. Good luck!

    Update: At 26, when the question marks reach the orange hatch, you need to get out of the Batmobile, hook a hook on the hatch and thus get out to the surface. After that, you need to call the Batmobile again and continue tracking from above from the hatch. Thanks user Kyle.


    26a. We scan the sign, then follow the trail of question marks.


    26b. Shoot the wall to enter and get the trophy.


    27. Use a speech synthesizer to tell the robot to press a switch, then step on another. Use the Batclaw to take the trophy.


    28. To pass the trap, get up on the button, take the trophy, then quickly switch to the control of the car and with the help of the winch pull the spikes so that it was possible to get out.


    29a. Scan the green sign on the wall, then follow the question marks.


    29b. Go to the building using the ramp, use the Batmobile cannon to destroy the wall.



    30b. When you reach the target, use the Batclaw to quickly take the trophy.


    31a. Land on the container, then use the speech synthesizer to send the robots to the right side of the container.


    31b. Use the Batarang to hit the question mark on the container, the container will go down and break the robots. Go down under the container to take the trophy.


    32a. Draw out the weight in the order shown using the Batmobile winch. Act quickly, otherwise they will be pulled back.


    32b. Throw the remote Batarang through the hole to click on the question mark.


    41. On the east side of Port Adams. There is a Riddler trophy on the platform under the crane.

    Riddler's Trophies - Subway Tunnels


    Map with Riddler's Trophies in the subway tunnels.

    You will get access to the metro tunnels during one of the main story missions. We marked the entrance to the tunnels on our main map with a red "E".


    33. In a small room above the train parking space.


    34. In the ruins. There is a heavy tank carefully next to the entrance.


    35. On the roof of a small room next to the water utility.


    36. Next to working machines on a chair in the hum.


    37. At the intersection, look up there should be a path. Go up there and take the trophy.


    38. In the northern part of the tunnel, climb up the wooden structure, at the end you will see a trophy.


    39. In the old part of the tunnel, on the terrace, you will find a trophy.


    40. At the top of the scaffolding, you will find a trophy.

    Technical part.

    Skipping introductory videos.

    Right click on the game in the Steam library - Properties - Add -nologo to startup options.
    OR
    Go to the video folder (steamapps \ common \ Batman Arkham Knight \ BMGame \ Movies). Delete the StartupMovie.swf and StartupMovieNV.swf files. Better to rename or just remove the extension.

    Manually adjust the graphics quality.

    We need a Config folder (steamapps \ common \ Batman Arkham Knight \ BMGame \ Config). All changes will be carried out with the BmSystemSettings.ini file, so do not forget to make a backup copy. If there is no file, run the game and it will be created.

    Turn off MotionBlur.
    We put
    MotionBlur = False
    MotionBlurPause = False
    MotionBlurSkinning = 0.
    Crashes of the game may occur (in detective mode), so you still need to install
    Set MaxFilterBlurSampleCount = 1
    This will reduce the likelihood of game crashes and increase the FPS. Well, kratinka as a whole will be more pleasant.
    OR (if the crashes are constant) you can try to install
    AllowRadialBlur = False
    MotionBlurSkinning = 0
    MobilePostProcessBlurAmount = 0.0
    The blur will remain, but there will be less fps.

    Disable Bloom.
    Just set Bloom = False.

    Turn on OpenGL.
    Set AllowOpenGL = True. Improves FPS.

    Turn off the "noise" in the picture.
    Distortion = False
    FilteredDistortion = False

    FPS frequency.
    Change the parameter MaxFPS = 30.000000 to MaxFPS = 60.000000.

    Disable reflections.
    Change the values ​​below.
    Reflections = False
    AllowImageReflections = False
    AllowImageReflectionShadowing = False

    Anti-aliasing in DirectX9.
    Change bAllowD3D9MSAA = False to bAllowD3D9MSAA = True.

    Turn on DirectX 10.
    Change AllowD3D10 = False to AllowD3D10 = True.

    Let's unlock the best textures.
    Set to TextureResolution = 2. Some may switch back to Normal, so keep in mind.

    Disable shadows.
    Here shadows eat more than usual (more objects casting shadows), so it is better to put them on a low or normal level.

    Turn on SLI.
    We set the following parameters
    D3D10 = true (if not already done)
    bEnableCrossfire = True
    MAY help, depends on Omnisia's mood.

    Windowed mode.
    As always, windowed mode can help with some crashes, black or pink screens. Launch the game with the -windowed parameter

    Nvidia PhysX
    Go to Nvidia control panel 3D settings> Configure surround, Physx and put it on the GPU.
    The settings are taken from.

    Really turn on 60 fps.

    If you have unlocked the number of fps, then you also need to inform the texture streaming manager that you want 60 fps.
    We still need the same Config folder (steamapps \ common \ Batman Arkham Knight \ BMGame \ Config) and look for the BmEngine.ini file in it

    MinTextureResidentMipCount = 8
    PoolSize = 512
    MemoryMargin = 256
    MemoryLoss = 0
    HysteresisLimit = 30
    ...
    MinRequestedMipsToConsider = 10
    MinTimeToGuaranteeMinMipCount = 12
    MaxTimeToGuaranteeMinMipCount = 72


    ...
    bSmoothFrameRate = TRUE
    MinSmoothedFrameRate = 58
    MaxSmoothedFrameRate = 62
    FrameRateLimitingSetting = 8


    MinDesiredFrameRate = 58.000000

    We turn on the Russian language.

    Open with notepad appmanifest_208650.acf (Steam \ steamapps) and change the Language parameter from English to Russian.
    OR
    Go to the settings folder (Batman Arkham Knight \ BMGame \ Config), look for the Launcher.ini file, the section in it, and set default = RUS.

    With this mod (for me personally), Blur turned off when the screen was moved!

    TLDR Coordinates of all victims.
    Blik Island
    (1507, 3329)
    (2000, 2475)
    Miagani Island
    (3083, 1864)
    (1941, 1584)
    Founders Island
    (2350, 2018)
    (2800, 2448)

    We go to the place, we find the crucified victim and pleasant musical accompaniment around.
    We turn on the XRay scanner (and Bets turns out to be a rascal), and switching between layers we find details that will help identify the victim. Each layer has such a detail.

    We fly to the Miagani island.
    I was immediately reported on the radio about the crucified citizen and indicated the place. And there were no difficulties with finding evidence.




    On the island of the founders. You can get hit by bullets. And die. If you have reached the target, then you will rise near it and the tanks will ignore you.


    Another victim in the north of the island.

    Everything. We found out who is behind all the attempts and found out where this unfortunate man is hiding. We need to go down a little.

    But until we go further on the plot, we will not be allowed inside. When the Betmobile appears on the island, then we go inside.
    A battle awaits us, nothing complicated. We finish off the unfortunate invalids with a combo finisher.
    Then a lot of them will come out and that singing pig will be with them. We catch the pig's knives (we press the counter attack many times), throw at it, approach and smack our head against the table.

    Debt is calling.

    TLDR coordinates
    Blik Island
    1638, 2619
    1981, 3184
    2270, 3172
    2263, 2303
    1820, 2218
    1523, 2103
    Miagani Island
    2649, 2801
    3042, 2472
    3304, 2688
    3710, 2916
    Founders Island
    1824, 1683
    2248, 1569
    2152, 1187
    2136, 1568
    3105, 1334
    on the map with marked firefighters.

    We rescue firefighters who were injured during the riots.
    The first sits on the tower and discusses rescuing squirrels from the trees with the local punks. We enter into a discussion and lay out iron arguments, corrected by a 60mm cannon.

    From that moment on, they will start spawning in large numbers throughout the city.
    Not far from the ACE plant.

    Not far from the police station.

    On the eastern docks near Zionis. I was in for a surprise in the form of a brute. The thug was in for a surprise in the form of a combo finishing move.

    The final worker is hiding with his new, armed friends on a ship east of the Panessa film studio.

    An interesting story comes out. They caught some pyromaniac, suddenly there was a flash and everyone lost consciousness. And where is their captain.

    Fly to Miagami Island(figs you will remember).
    Near Wayne's Tower.

    The Gotham Herald is our next target.

    Underground. The firefighter sits below, surrounded by four guards. And Lots of turrets. We cut out four guards, I used an improved terrible finishing move, and without falling under the rays we cut down the turrets.


    Island of the Founders.
    In the west, at the docks. Many armed soldiers.

    And now there are thugs as well, a few of them. Get rid of them first.

    In the north of the island. Destroy the sniper, then the Betsignal blocker.

    Big fight. 3 thugs and armed guards. Funny.

    There is the last group left, but in order to get to it, we need to go further in the story, when we are given to steer on the island.
    We go to this point and remove a part of the wall with a cable.

    There will be a fight inside, so I recommend breaking the weapon boxes.

    Now we are going to rescue the chief of the fire brigade, there will be a stealth mission, nothing complicated. At the same time, we will find out what happened in fact (although from the last few firefighters it was possible to guess who was behind this).

    Disarmament \ Gotham under siege \ King of the Roads \ Armored and very dangerous.

    A series of missions, absolutely not difficult, with the exception of a couple. Nothing interesting, just go over the points and perform a simple action, having previously defeated a group of enemies. But execution is also necessary for a good ending. In the end we give the bream to Deathstroke.

    Disarmament.
    We disarm the mines. We cut up the cable, pump up viruses, destroy the drones, finish the job. Nothing complicated.
    Mines are found by the red glow around them.
    Miagani Island (5) - (3022.2307), (3168.2731), (3291.2200), (2907.2724), (3062.2932)
    Blik Island (4) - (story), (2368,2904), (1804,2414), (1948,2677)
    Founders Island (5) - (2275, 1549), (2753,1747), (2151,1903) (2929,1447), (2050,1570)

    Gotham is under siege.
    We approach the control panel, cut down the guards, do not get into the sight of the turrets. We stand in the blind zone, or we cut down the control panel of the turrets, if there is one.
    It is easy to notice by the red rays scanning the sky.
    Miagani Island (5) - (2913.2160), (2993.1859), (2844.2399), (3237.2166), (3265.2874)
    Blik Island (4) - (2136.2624), (2181.2786), (1964.1943), (1905.2465)
    Founders Island (5) - (2515.2073), (2263.1911), (2408.1331), (2780.1859), (2872.1603)
    on a map with all 21 towers.

    King of the roads.
    Everything is simple - we clean the block of the post from the guards, we cut down the commander's radio. If there is an armed guard, we use disruptors. If there are turrets, we hack them. There is a possibility of firing from the road with a Batmobile - we fire.
    Do you see a blocked road with red markings and a crowd of people inside? This is a checkpoint.
    Miagani Island (8) - (3143,2003), (2964,2175), (3181,2235), (2800,2313), (2723,2645), (2886,2892), (3190,2564), ( 3495.2418)
    Blik Island (4) - (2162.2166), (2057.2076), (1967.2321), (1764.2276)
    Founders Island (8) - (2254,2018), (2893,1861), (2111,1806), (2691,1877), (2047,1633), (2529,1773), (2526,1463), (2368 , 1652)

    Armored and very dangerous.
    Mission with the pursuit of an armored vehicle. We push or fire at the convoy, then we fire at the car itself or ram it. Either we ignore the convoy and take the car, then after its destruction the convoy will run away.
    We call Alfie, he drops the coordinates.

    Riddler's Revenge.

    Until I wrote my own, I use copy-paste.


    You can start Riddler's Revenge after the conclusion of Ivy and a conversation with Aaron. When you lowered the bridge in chapter three, you will have a call from Nygma regarding Catwoman.

    Next, you need to be planned on the roof of the shelter and interrogate the informant before getting inside. When the Cat is nearby, it will be easy to deal with opponents. However, remember that these enemies take into account mistakes and Nygma improves them. When you deal with them, talk to the Cat and start the mission.

    Region: Blik Island - Chan

    You need to get to Chan in the Gotham Water Company elevator with a banner above him. Move out of the elevator and find a red mechanism blocking the path. Use the immobilizer and move on to start the challenge.

    The challenge involves using the Batmobile - you need to make three circles of increasing difficulty, where the blocks will be on your way. Use the same Immobilizer to remove them from the path. Consider time limits.

    The key is in the third row, the fourth column is in normal mode, and the third row, the first column is in New Game + mode.

    Area: Blik Island - Chinatown, adjacent to ACE Chemicals

    Continue to the ACE Chemicals entrance and take a left off the bridge. A little further, you will see a door labeled "Balancing Act". Move inside and start the second challenge.

    Here you need to drive over the frame, get out of the Batmobile and step on the switch. From here, switch on the remote control and drive the Batmobile to the balancing platform to activate the block and move to the next platform.

    Use the Immobilizer to drive through the red and green platforms. Drive onto the second balancing platform and use the red / green blocks to get to the far end.

    Please note that you will need to use the afterburner to jump over. To activate the platform, drive around the elevator and turn on the winch on the right side. Go to the gas and keep the arrow in the orange section.

    The key is on the second row, the fifth column is in normal mode. And the second row, the third column in New Game +.

    Puzzle Room # 1 - Computation for Beginners

    Before continuing with the challenges, you need to solve the puzzle at the shelter.
    Get to it and look for three question marks. Throw a batarang at each.
    Next, align the circles so that they form a question mark. When you do this, stand so that the reflection in the mirror forms a dot and scan the entire question mark to solve the puzzle.

    Batman: 3, 1, 4, 5, 2
    Cat: 1, 3, 5, 2, 4

    Get ready for a fight.

    Challenge # 3 - The Breaker

    Area: Miagani Island - Bristol, under the Hospital

    Just like in the first one, you need to make three laps with a time limit. It is recommended that you memorize the route well in order to complete the challenge.

    Challenge # 4 - Flight School

    Area: Miagani Island - Kingston, under the Casino

    Drive to Kingston and further to the Garage Flight School to find the fourth cave.
    Inside, you will need to concentrate enough air to reach the three platforms. It is almost impossible to get through the first time. There are no tricks here, just practice.

    Puzzle Room # 2 - Introduction to Physics

    Area: Miagani Island - Pinckney Shelter

    Return to the shelter and find the door labeled Physics. To complete the puzzle, throw the Batarang at the question mark on the left side and step on the left switch.
    Have the Cat step on the second switch, then move Batman to the third when the shock has passed. After the discharge, move the Cat along with Batman to the third platform, and then take Bat out.

    Move Batman to the second area and the Cat to the first. When the shock passes Batman, move him alongside the Cat to the first area to complete.
    To get the key, use Batman to jump to the area on the right and take the key with the Cat.

    Challenge # 5 - Drain Pain

    Area: Founders Island - Otisburg, next to the Church

    Head to the Drain Pain garage inside the church on Founders Island and further inward to access the cave.

    Shoot the winch and go down the wall to the rotating blades. Continue along the right side until you see a gap in the wall on the far wall.

    Get on the platform to lower the water level and drive the Batmobile to the right side to the second number.

    Shoot the winch again and go down under the water. Further on the left side to the gap at the weak wall, which must be pierced with a cannon.

    Get out of the car and soar into the hole to get on the platform and lower the water level again.

    Return to the Batmobile and move until you see the blade - drive up the wall. Find the third number and get down on with the help of the winch further.

    Continue spinning on the wall until you reach the top.

    Get out of the car and soar inside the hole. Jump onto the platform. Deal with the turrets using the Batmobile remote control. Get up on the platform at the bottom of the pit and take the key.

    Puzzle Room # 3 - Advanced Traps

    Area: Miagani Island - Pinckney Shelter

    Batman to the platform on the right. Climb onto the ceiling with a cat and up to another panel in the next room.
    The light on the board reflects the movements of the first movement of the character - more light comes on if another character stands on the desired panel. Memorize the path and move to the right place.

    Note that the dot in the question mark means the beginning. Switch between characters until you reach a panel that spawns opponents.
    Kill red and blue humanoids and get the key.

    Challenge # 5 - Convict

    Area: Miagani Island - Kingston, under Treminal

    A new race awaits you in this cave. Also complete laps in a limited time. Use the Immobilizer to get rid of obstacles.

    Riddler's Revenge (Final)

    ATTENTION! SPOILERS! ATTENTION! SPOILERS!


    Puzzle Room # 4 - Final Test

    Area: Miagani Island - Pinckney Shelter

    Enter the doors of the Final Exam and move to the second room. Inside you will find a 5x5 platform deck and generators at the end of each row.

    Shoot an Electric Charge at a generator near an open area to pull or push a row of platforms in front of it.
    You cannot stand on platforms and must jump from the ceiling with the Cat. The puzzle can be solved in a number of ways.

    Puzzle 1 - Laser on B2:

    Cat on A1 and push generator 1
    Cat on C2 and push generator 2

    Puzzle 2 - Lasers on A1 and D3:

    Push Generator 1
    Cat on E2, pull generator 2
    Cat on D4, pull the generator D

    Puzzle 3 - Lasers on C5 and E5:

    Cat on B3 and push generator 3
    Pull generator 1
    Pull generator C
    Pull generator E