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  • Weapon sounds cs go for 1.6. Setting up the sound in CS: GO

    Weapon sounds cs go for 1.6.  Setting up the sound in CS: GO

    In games like CS: GO, dynamic and active, there are never unnecessary or unnecessary parameters. Even the sound plays a big role, and sometimes even decisive.

    Setting up sound in cs go is relevant and significant for a competitive mode in a regular game, and of course for playing in tournaments. In tournaments, you usually need to adhere to the planned tactics, as well as give each other some information about the location of the enemy, their number and similar information that could lead to a positive result. By the way, check out that.

    Setting up sound in cs go

    If you are interested in setting up the sound in CS: GO, then before starting this setting, you need to install the playback device.

    In the game parameters, you will be prompted to select the following values:

    • 2 Dynamics- in the case of two speakers connected to the computer;
    • 4 Dynamics- if the number of speakers connected to the computer is four;
    • Value 5.1- installed if you have an entire audio system with five or more speakers, possibly a subwoofer;
    • Headphones- if you are going to play with headphones and not disturb anyone.

    Did you select the required value before tuning? Now you need to remove all unnecessary sounds that could interfere with hearing footsteps in the game.

    • The music volume must be set to "0".
    • At the end of the round, the music will be muted, due to which you can skip steps.
    • Sounds for planting bombs and rescuing hostages are also disabled.
    • There is also no ten second warning.

    The sound can be customized using special console commands. If you think such a setting is a waste of time, and most likely they will be installed by default after restarting, try setting a special one for sound settings.

    In the course of the game, strange sounds, noise began, perhaps crackling or abrupt sounding of shots with steps, which means problems in the Steam client and the game. The reason for this can be anything, reinstalling the Steam client or cs go will definitely solve this problem.

    You should also pay attention to the sound quality, or choose special headphones. If you are using an old audio device, then the audibility parameters can only be improved, but you will not be able to achieve maximum audibility in cs go.

    This topic will focus on the mechanics of sound in the CS: GO game, as well as - how sound can affect your gameplay or decision-making at certain game moments... All in all, sounds in Counter-Strike: Global Offensive are an important part of every round, and yet they can often be neglected at certain levels of the game. We'll be looking at the differences between walking or running, jumping on certain surfaces, weapon sound mechanics, and other exotic sounds that can be found in the game.
    Hopefully, by the end of this article, we'll help you clarify exactly what you should be listening to, as well as tell you about the sounds that You will create in different situations, and which the enemy will hear. Let's start.

    Sounds your opponents can hear:

    Shooting- Quite obvious, but with a few exceptions, the M4A1-S and USP-S silencers, for example, the firing is much quieter than the AK-47 or AWP. This can and should be used.

    Recharge - All sounds of reloading weapons are heard by absolutely everyone.

    Grenades- The bounce of a grenade from a wall or floor is also audible to everyone.

    Using the zoom (sniper scope) - the inclusion of the zoom is audible to everyone.

    Changing the firing mode - Change from automatic to queue or vice versa to Glock18 and FAMAS will be heard by your opponent.

    Run- On all surfaces (wood, metal, water), some louder than others, using the sound of movement on certain surfaces can also give you an advantage if you know the map and surfaces of different areas well.

    Using a ladder - climbing stairs at full speed makes a very recognizable sound.

    Jumping- Jumping in place, jumping while moving and jumping on various obstacles while running - all make a sound that is audible to the enemy. When jumping in place over and over again - only the sound will be made at the first jump, but not the rest if you do not pause between them.

    The fall- Receiving damage from a fall, a sound is emitted, which is also heard by everyone. You can also hear a fall from a height above the knees.

    Bomb clearance - with and without demining kit - generate noise.

    Planting the bomb - the sound emitted by the bomb at the beginning of mining is audible to everyone, but when you dial the numbers, only you can hear.

    Rescuing hostages - Again with or without a rescue kit - creates a sound that everyone hears.

    Pick up objects while running - When you pick up various weapons, grenades, a mine clearance kit or a bomb, everyone around you will hear it.

    Throw a weapon or bomb - The sound of these objects falling on any surface - everyone hears. Also use the "E" button to swap the weapon with the one on the ground.

    Drum platoon R8 (hold mouse 1) - Other players also hear this sound.

    Sounds your opponents can NOT hear:

    Slow walking - Holding down the SHIFT key will make your movement silent on any surface, even water.

    Prowling- Holding down the Ctrl key will make your movement silent as well on all surfaces.

    Walking slowly and jumping to a higher surface - Jumping by holding SHIFT eliminates the sound of a jolt and any sound of jumping off the surface.

    Walking slowly or sitting while jumping up stairs - Walking with the SHIFT hold makes going up and down stairs quiet.

    Switching between weapons - either using "Q" or the mouse wheel, cannot be heard by your opponents.

    Ripping off a ring from a pomegranate - Completely inaudible.

    Throwing a grenade - Again, completely silent.

    Lifting objects while walking - If you hold SHIFT while walking towards an object (weapon, demining kit or rescue kit) to pick it up - the sound will not be heard by the enemy.

    Useful and basic CS: ​​GO sound settings, as well as binds.

    Here are some useful console commands to add to your file Autoexec They provide optimal surround sound options as well as some useful bindings related to game audio and voice chat levels. It's worth noting that these settings can cause problems with your microphone and in-game sound if you're using the 5.1 speaker option. As a result, it is recommended that you use these commands if you are using headphones as your audio output device.

    Console commands:

    snd_headphone_pan_exponent 2.0
    If it is lower, then the location and distance of the sound is more difficult to understand and determine.
    The default is 1.0.

    snd_mixahead "0.05"
    Makes all occurring sounds as close to real time as possible.

    snd_front_headphone_position 45.0
    This means helping to create more surround sound for frontal sounds.

    snd_rear_headphone_position 135.0
    This will help you create more accurate sounds behind you.

    Useful binds:

    bind "-" "incrementvar volume 0 1 -0.025"
    bind "=" "incrementvar volume 0 1 0.025"
    These two binds will help you to switch the sound level of your keyboard playing. (dash) and = (equals).

    bind "KP_MINUS" "toggle voice_enable 1 0"
    This bind enables or disables voice chat in the key game - (minus). This is especially useful in special situations, if you have teammates in your team who speak at inopportune moments, for example, when you are left alone.

    Using the sound mechanics of the game

    There are three very important sound actions in the game that make a sound recognizable to the enemy - defusing bombs, planting bombs and reloading weapons... These three sounds can be incredibly useful if you learn to respond to them quickly enough. A good player will know when to listen to each of them and what needs to be heard in a given situation.

    Bomb Defuse:

    Demining a bomb while an enemy or multiple opponents are alive is incredibly predictable. They will know when you try to defuse the bomb as a hint they will hear a certain sound, so use that to your advantage. Fake bomb defuse is a fairly common practice for experienced players. This can force your opponent to test you, and if you position yourself well and are confident in your shooting, then after pressing disarm, be ready to meet a terrorist who looks out to check you. You can also use various grenades to deceive the enemy. For example, use combat or noise to not only blind the enemy, but also stun - as long as there is a rumble in his ears - he may not hear when you start defusing the bomb. Or use a fake grenade to make the enemy think that you fake and start shooting at him, but in fact continue to clear mines.

    If you play as terrorists, then beware of your opponent trying to trick you with fake mine clearance. If possible, wait about three seconds before checking, it is not always better than getting out as soon as you hear the noise of the start of mine clearance. Just grab and jerk out and shoot several times in the direction of the enemy, such a peak can be enough to scare the enemy away and prevent him from continuing to mine, forcing him to wait for your full exit to kill you.

    Planting the bomb:

    Planting the bomb also emits its own specific sound, and this should also be used. For example, we all know that it takes about 5 seconds to plant a bomb in cs go, while the sound saying that the bomb starts to be installed is played only at the first second of its installation - if you start to plant a bomb and immediately switch to a weapon, then the enemy is nearby with you he may not guess about the fake, and he will consider that he has as much as 3-4 seconds to go out and kill you with a bomb in his hands - this is what you need to use. But such games can be dangerous if you have very little time left before the end of the round.

    Control the time until the end of the round to use your ideas. If you know that your opponent is in another part of the map, then just plant the bomb as quickly as possible. If you suspect that the enemy may be close, try fake and wait for him to make a peak.

    Also, do not forget about such fakes if you play for defense - do not rush to kill a terrorist who has just started planting a bomb - it is possible that he is already waiting for you.

    Reloading weapons:

    It is very important to understand when you have time to reload and when you don’t - because reloading weapons is a difficult part of Counter-Strike. Starting to recharge, you can surrender your position to characteristic sounds, and if you are in an open area, you can easily be killed. Each weapon has a different reload time, with main assault rifles reloading in 3-4 seconds. Consider this time when you need to change your weapon magazine.

    If you had a shootout and your opponent hid behind a box or corner, then when you hear his reloading, you can try to pretend that you are running towards him, but at the same time stop - the enemy will most likely change his main weapon to a pistol and come out to meet you. Also, do not forget that you can fake with the sound of reloading given the distance from you to the position of the enemy - a stupid enemy can fall for the bait and come out at you at the moment when you are waiting for him.

    All sounds are important; Hearing the steps of your opponents, you can easily determine where they are or what they are going to do, hearing a shot from the AWP lets you know where the sniper is, etc. There are so many new music kits coming out that make the game more fun and varied, but most people recommend turning off the music when playing competitive matches so you can focus on the more important sounds.

    The bad thing about many new players is that they don't want to use SHIFT and walk quietly, but prefer to run all the time. However, there is a balance between running and quiet running - for example, when you need to act quickly. Getting used to the sounds of your opponent playing, and the differences between what you or they may hear, will take some time, but it meets all expectations. Try not to neglect what you hear and share any information with your team as often as possible.

    Determine how your headphones are connected?

    Dear friends, before you start adjusting the sound, make sure that your headphones are connected directly to the motherboard (if you have a sound card, this setting may not work)

    Sound settings in the operating system itself

    And so let's get started with the setup!

    The first thing we need is to go to the sound control tab.
    We go down to the lower right corner of our desktop and click on the playback devices:

    Next, select our sound device and click the property button:
    Then go to the Effects tab and lower the slider to the very bottom, and find such an element - "FINE COMPENSATION", check the box and click ok:
    Loudness mode is made specially adapted for human perception, it evenly distributes the sound and will not give you the opportunity to stun if you hit the screamer or accidentally turn on any track at full volume!

    Console commands and customization in the game itself

    CS: GO has a disgusting menu for managing sound settings, there is a huge amount of garbage in the menu (music settings)
    But I found a solution, in order not to dig into this heap, it is enough to know just one command - snd_headphone_pan_exponent
    You can first set the value to 10 and go to the DM to understand how much it will interfere with your perception, even though everything will be much louder.
    And in the end, choose for yourself from 1.5 to 2.5! Also, so as not to re-enter it before each call - add this command to your autoexec.cfg

    This tuning system is also present in the RAZER SOUND PRO because it is the most optimal solution for sound tuning (for games)

    In a situation where you are left alone, against several rivals, you have a few seconds to make an important decision, and therefore all unnecessary sounds and noises will need to be removed.
    Basically, when you play a making match, then at such moments your allies begin to give you unnecessary advice (talking arm in arm, distracting you ...) and for such moments there is an excellent solution.
    To mute the entire audio chat for a while, there is a wonderful bind - bind x "incrementvar voice_scale 0 1 1" instead of "X" you can put any key you like!

    The most cheating sound tuning team

    Whether it's a secret for you or not, but in CS: GO, the sound also has a delay (PING)
    And there is one wonderful command that is not set correctly by default, this command is snd_mixahead
    The value of this command depends on the speed of the Internet, but in most cases set this value - snd_mixahead 0.05 (50 ms) is a delay of 50 milliseconds, that is, you will hear the sound almost immediately, and in the standard value it is 0.1 (100 ms), that is, by Compared to other players, you will have a huge advantage!

    Summarizing the setup

    And so my dear CS "ers, turn on the sound at full volume, go into the CS and bend everything you see, and NEO was with you, see you soon!

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