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  • Comic questions for men. Questions are jokes

    Comic questions for men.  Questions are jokes

    ATTENTION ALL TEACHERS: According to Federal Law No. 313-FZ, all teachers must be trained in first aid skills.

    "Comic questions for a quiz"

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    Comic questions for a quiz

      Which knot cannot be untied? (Railway).

      In what geometric body can water boil? (Cubed).

      Moreover, unlike stupid and unusual incoherence, paradoxical incoherence allows one to discuss, explain, reason about the paradox, demonstrate how it is illogical, in which there is a contradiction, and therefore, perhaps, judge the value of the paradox. That's why we can tell some crazy stories that they're not so crazy. The Witness, this madman, who one day discovers that he is surrounded by the walls of the asylum in which he is located, and has the idea of ​​​​climbing one of the walls to see what is standing.

      Which river is the scariest? (Tigris River).

      Which month is the shortest? (May – three letters).

      Where is the end of the world? (Where the shadow begins).

      Can an ostrich call itself a bird? (No, because he can't speak).

      When a new house is built, what is the first nail driven into? (In a hat).

      What is under a person's feet when he walks across a bridge? (Shoe sole).

      Seeing passers-by, he hides the passers-by and asks: “Tell me, are you brave, are you there a lot?” And in the end, “why not?” You can say, “Where is inside, where is outside?” The paradoxical inconsistency, which is usually called irony of fate, can be explained. This is a change in the logic of experience: for example, when a misfortune happens to us, we try to avoid repeating it. On the contrary, this man, about whom we are told by different names: “For the third time, he shot at his house.” Or, the irony is more due to chance: “He strangles the thread of his sonotone.”

      Possible consequences of a humorous act

      Therefore, we should not confuse this irony of fate with the declaring irony that we described above, which is the opposite of what one thinks. This is a matter of intentionality, in which the humorous subject is the source of the target effect, and the recipient, as a result of the pleasure effect he creates, is guaranteed to coincide. This is why we talk about a possible effect, because we are never sure that the intended effect corresponds in any way to the result.

      What can you easily pick up from the ground, but cannot throw far? (Pooh).

      How many peas can fit into one glass? (Not a single one - everything must be put down).

      What comb can you use to comb your head? (Petushin).

      What is between the window and the door? (Letter “i”).

      What can you cook but can't eat? (Lessons).

      How can you put two liters of milk in a liter jar? (You need to make condensed milk from milk).

      Possible effects may correspond to different types of acquiescence, which we call playful, critical, cynical and mocking, which, varying, may overlap each other. Human indulgence is playfulness for oneself in the emotional fusion of author and recipient, free from any critical spirit, created and completed in gratitude by judging as if anything is possible. It may even go so far as to evoke a "why not"? Another way to see the world and social behavior as liberation from lethality.

      If five cats catch five mice in five minutes, how long does it take one cat to catch one mouse? (Five minutes).

      How many months in a year have 28 days? (All months).

      What do you drop when you need it and pick it up when you don't? (Anchor).

      The dog was tied to a ten-meter rope, and walked three hundred meters. How did she do it? (The rope was not tied to anything.)

      This is the pleasure of gratuitousness, in a fantasy that perhaps corresponds to Freud's category of "skepticism", which he illustrates with the story of two Jews who interact on a train, the first question of the second: Where are you going? Who answers: “In Krakow,” exclaiming first: Look what a liar you are making! We also find such funny humor in commercials. It is this playful aim that allows black humor to pass through, putting the misfortune of the world at a distance and giving a generalizing effect to the humorous fact, as in the story of Freud's death row that we reported.

      What can travel around the world while remaining in the same corner? (Postage Stamp).

      Is it possible to light a match underwater? (You can if you pour water into a glass and hold the match below the glass).

      How can a thrown egg fly three meters without breaking? (You need to throw the egg four meters, then it will fly the first three meters intact).

      Therefore he is polemical, as if there were an implicit counter-argument, because he tries to share the attack of the established order by condemning false meanings. Unlike playful connivance, criticism has a specific scope that can become aggressive towards the target. This perhaps falls under the category of "hostility" that Freud proposes. This is rare in advertising because advertising rarely allows the target to be criticized accurately.

      On the other hand, it appears in abundance in press cartoons or in the polemical interactions of political debates. It is stronger than critical acquiescence because it seeks to share the devaluation of values ​​that the social norm considers positive and universal. These values ​​relating to man, life and death are desecrated. There is not even an implicit counter-argumentation here, as in critical acquiescence. Moreover, the humorist subject shows that he accepts this destruction of values, against and against everyone.

      What will happen to the green cliff if it falls into the Red Sea? (It will become wet).

      The man was driving a large truck. The lights on the car were not turned on. There was no moon either. The woman began to cross the road in front of the car. How did the driver manage to see her? (It was a bright sunny day).

      Two people were playing checkers. Each played five games and won five times. Is this possible? (Both people were playing with other people).

      Its destructive and destructive effect, its assertion of the demolition of public, social and moral values, the cynical act puts the humorist in the paradoxical position of a demiurge freeing himself from the rules of the world, offering to counter this the mortality of life, which will surpass the human will and thus be isolated in solitary struggle: the paradoxical joy of extreme freedom, which cannot be shared, and, like Don Juan, is confined to solitude. We find here Freud's "cynical spirit", destructive and at the same time self-destructive.

      What could be bigger than an elephant and weightless at the same time? (Shadow of an elephant).

      What are all the people on earth doing at the same time? (Getting older).

      Which becomes larger when placed upside down (Number 6).

      How to jump from a ten-meter ladder without hurting yourself? (You have to jump from the bottom step).

      What has no length, depth, width, height, but can be measured? (Time, temperature).

      This type of conniving appears in many funny stories or macho lines, but rarely, as you will understand, in advertising. In this case, the cynical effect will be counterproductive; and if it sometimes appears, it can only be interpreted in the second degree. The purpose of bullying is to disqualify the target by demoting him, that is, by bringing him down from the pedestal he was on. Another is that the purpose of mockery is insignificant, minimal, poor: “It’s a pity that this mocking enemy reached his heart.”

      Also, the antonyms given by Le Robert are attention, respect, respect, respect. It will then be said that indulgent ridicule seeks to share this unimportant purpose when it considers itself important. More generally, he seeks to distribute distance - sometimes even a certain contempt - towards something that is somehow overrated. Therefore, the effect of ridicule is twofold: it attempts to condemn what would be a usurpation of power, and at the same time shows him the insignificance of this supposed position of power.

      Which hand is better to stir tea? (It is better to stir the tea with a spoon).

      When can the net pull out water? (When the water freezes).

      What question cannot be answered with “yes”? (Are you sleeping now?).

      What question cannot be answered with “no”? (You are alive?).

      What has two arms, two wings, two tails, three heads, three torsos and eight legs? (Rider holding a chicken in his hands).

      Stealing ridicule is similar to criticism in terms of disqualifying a person or idea, but unlike criticism it does not involve any argument or demand. Bullying must be disqualified cruelly, without appeal, without defense. On the other hand, criticism suggests that this may be justified. Likewise, the target of ridicule is sometimes closer to cynicism due to the strong disqualification of the target, but to a lesser extent, which does not leave its author alone in his judgment.

      For example, recounting the failure of the claim, such as when we laughed at the significant number of US troops deployed to Afghanistan to capture Osama bin Laden. This right argued that joking or saying something is a way of inviting the interlocutor to share a moment of pure joke - a joke for a joke that does nothing, does not judge the world, on the other hand, questions everything with the help of language, but freely.

    Games

    Fork

      Purpose of the game:

      Several pairs of breasts participate. The game requires forks according to the number of players and thread The forks are tied to the belt at approximately knee level (select experimentally) at the back. The goal of the game is to face each other and engage with forks. Attention. Skirts on girls are not a hindrance! The difficulty can be adjusted by the length of the thread.

      Obviously, this is only visible because most of the time it remains a basis for criticism. However, the game here is to act as if it had been cancelled. This process is associated with what is called the "game effect." . There is more of this kind of humor in this dialogue, be it business conversations, discussions, interviews, debates or any other simulation of verbal interaction, as seen in many radio programs or talk shows. But it also occurs in other discursive settings.

      For example, some advertisements are characterized by their mysterious side, connecting elements that have nothing to do with each other. The process is obviously an absurd inconsistency, but at the same time there is an eventual rupture as the reader of the advertisement is asked to recognize this inconsistency and share this moment of pure “joke,” a joke.

    • Puzzle.

      Purpose of the game:

      The players sit close to each other on a bench or nearby chairs and place their palms on their knees, but so that the left hand lies on the right knee of the neighbor on the left, and the right hand on the left knee of the neighbor on the right. The last players place one of their hands on their knee (the one on the side of which there is no neighbor). Game: The first outer player slaps his palm with his palm, then the players need to clap so that the slaps are heard on all KNEES IN A ROW. When it’s their turn, the second outer player slaps his outermost knee twice in a row and then everything goes in the opposite direction, gradually increasing speed. After warming up, you can remove those who clap out of line. The explanation is somewhat complicated, but in fact everything is quite simple and funny, you just need to first meet condition number 1 and try it. Sometimes you just wonder how slow you are after drinking alcohol.

      Humorous acts rarely fall into one category. Here we find ourselves in the presence of a fact of discourse which, perhaps more than others, plays on a multitude of senses, which gives it its charm. The meaning of a humorous fact depends on the combination of several categories that can coexist. It's a week that's off to a good start! Condemning a person to death, as quoted by Freud, is at the same time a process of self-irony if one sees things from the point of view of the condemned person's own utterance and from the paradoxical point of view that there is a contradiction between the situation of the condemned person and the euphoric reflection that he utters; Moreover, this reflection touches on the theme of death, which makes this humorous act black humor.

    • Zoo.

      Purpose of the game:

      The game is for children of older preschool age, but it goes great at parties. 7-8 people participate, each chooses an animal and shows the others the characteristic movement of this animal. This is how “acquaintance” happens. After this, the host from the side chooses the one who starts the game. He must show “himself” and another “animal”, this “animal” shows himself and someone else, and so on until someone makes a mistake, i.e. will show another “animal” incorrectly or show an eliminated one. The one who makes a mistake is eliminated. The game ends when two remain."

      Finally, it offers the effect of playful connivance and at the same time mockery of death, bringing us all to what we are, after all: mere mortals. The humorous act participates in the various discursive strategies available to the speaker to try to seduce the interlocutor or audience, producing a variety of connivances in a particular communication situation. However, it can become a genre when it announces itself and gets to be consumed for such: in collections of funny stories, in comedy sketches played on stage, in certain radio or television programs called entertainment, but also in theater or in cinema when it comes to so-called comedy.

      Game "U".

      Purpose of the game:

      Everyone stands in a circle. Someone is the first to point a finger (although this is not decent) at from the circle shouting "U". The specified player must raise his arms up, clench his fists and bend them slightly at the elbows (like a bodybuilder showing his biceps); one player on each side of the selected player (let’s call him “bodybuilder”) must make the following movements: one hand on the belt (the one towards the “bodybuilder”), and the second one rises up, but does not bend at the elbow, the torso leans towards "bodybuilder". All these movements are accompanied by shouts of “U” (like that’s the name of the game). Those who “slowed down” or missed the mark, or bent in the wrong direction, or raised two hands instead of one, are eliminated. And so on up to two people. Very funny.

      The strategy of humorous discourse has a liberating function, freeing oneself from the limitations of the world, with the complicity of the other. The humorous action places the humorist in a position of omnipotence, since it is a sign of the triumph of the spirit over conventions and public morality. For a moment, a humorous act, the object takes the place of the Devil: he frees himself from the limitations of social thought, by denying or relativizing it, he frees himself from the weight of reality, beliefs and the same on the occasion of his “horrors”: an act of clarity that would free him from humanity nonsense.

    • The game is a joke.

      Purpose of the game:

      There will be no winners or losers in this game, this game is a joke to amuse the guests. Two participants are invited to join it - a guy and a girl. The rules of the game are explained to the man - “now the lady will sit on this sofa and take a sweet candy in her mouth, and your task is, blindfolded, to find this candy without using your hands and take it with your mouth too.” The whole comedy of the situation lies in the fact that as soon as the man is blindfolded, the man is placed on the sofa or couch instead of the promised lady. Believe me, no matter how long your chosen gentleman will try to find the candy from the “lady,” the guests will laugh heartily.

      But this act cannot be fully carried out unless there is an accomplice in it. The duplication of the vision that the humorous act operates in the social world has no basis for being unless it is given in exchange with others in communication with the same issue of the world or people. An act that liberates the suffering generated by the limitations and deaths that control social existence. Anxiety narrows, humor opens, leaving this “narrowness” for liberation, expansion, bliss. This sharing would at the same time be a guarantee of common intelligence between the partners: the author of the humorous act was intelligent, and the other showed that he appreciated, demonstrating in turn intelligence.

      Anuka, put it in.

      Purpose of the game:

      When a certain number of bottles are free, you take pens or pencils, tie a piece of thread to them, and with the other end from behind, those who want to play with the belt or the figurine into which it is threaded. When tying, choose the height to make it more fun. Well, you put an empty bottle between your legs and by squatting you get your handle into the bottle. Whoever is first wins. The more bottles are empty, the more difficult it is to get in and the more fun everyone has.

    Mass striptease (Reverse striptease)
    2 teams M and F call 1 volunteer each, then each of the teams begins, in 1-2 minutes (while the song is playing), to dress their volunteer, taking off things from themselves…. The winner is the team whose model will be wearing more clothes, or the outfit will be more fun... It is advised: do this in a fairly drunk state, then the volunteers will have much more clothes on, and the rest will have, accordingly, less. (In the JURY is the hero of the occasion and his (her) partner.

    Living sculpture...
    All guests leave the room, leaving only the game organizer and two volunteers. Guests are called into the room one at a time. The first person to enter sees a sculpture made by the leader of two volunteers. The presenter invites him to change the pose of one (only one) of the characters. After the “sculptor” has had enough fun, he is offered to take the place of the victim. The same is repeated with each person who enters (you must ensure that no participant is idle for more than one round). Those who left the game remain in the room and, of course, laugh at the new “sculptors”, as well as at the cool poses. Finally, you can repeat all the transformations from the very beginning and even film it on video.

    A trip to the zoo...
    This draw is carried out in the form of a game in the company of friends. It is only important that 1-2 people know him, who become the leaders. Each participant in the game is named an animal so that the others do not hear. Everyone stands in a circle and holds hands. It is explained to everyone that as soon as the name of his animal is pronounced, he must very quickly sit on the floor on his “fifth point”. And his neighbors in a circle should not allow him to do this. The presenters begin to talk about their trip to the zoo and gradually reach the name of the desired animal. The meaning of the joke is that everyone gets the same animal. And the whole circle flops down to the floor.

    Joke game

    The company announces that now everyone will play one very funny game. Everyone should stand in a circle, sit down and put their hands on the floor. Then the presenter asks everyone to repeat the phrase after him: “I am (person’s name), and I don’t know how to play this game.” When everyone has said these words, the presenter gets up, (shaves himself off), looks down at everyone and says: “THEN WHY ARE YOU SETTING HERE?”

    Leaves...
    Two boys and two girls take part in the game. Two chairs are placed on which the young men sit. Next, two A4 sheets are taken and placed on the young people’s laps. After this, the girl sits on a sheet of paper lying on the young man’s lap. The task is to crumple the sheet as much as possible within 1 minute. It works best at weddings.

    Boxing match
    Before the start of the competition, the presenter calls two real men who are ready to do anything for the sake of the lady of their heart.
    Ladies of the heart are present right there to provide beneficial psychological impact on your knights. The gentlemen wear boxing gloves, the rest of the guests form a symbolic boxing ring. The presenter’s task is to escalate the situation as much as possible, suggest which muscles are best to stretch, in general, everything is like in a real ring. After physical and moral preparation is completed, the knights go to the center of the ring and greet each other. The presenter, who is also the judge, reminds the rules, such as do not hit below the belt, do not leave bruises, fight until first blood, etc. After this, the presenter hands the fighters each the same candy, preferably caramel (they are more difficult to unwrap, especially when they are stuck together ), and asks his lady love to unwrap this candy as soon as possible, without taking off his boxing gloves. The one who completes the task before his opponent wins.

    Only women participate in the competition. The participants stand facing the audience. Behind each is a chair. The presenter quietly places a small object on each chair. On command, all participants sit down and try to determine what kind of object is under them. Looking at and using hands is prohibited. The first one to determine wins.

    The game involves from 3 to 5 people. It's better if they are men. They come out and face the audience. The presenter gives everyone a plastic bottle (1.5-2 liters), which each of them puts in his pants. But not entirely, the main thing is that the bottle holds. The bottles are prepared in advance, their bottoms are pierced into a small, most importantly, inconspicuous hole. Next, the presenter gives each of them a mug of water and a spoon, with which they need to scoop the water from the mug into their bottle. This operation is going at speed. Tipsy men do not immediately notice the catch. At first it seems that they are spilling past the neck. But when someone the most spirited scoops up the last spoon, and the presenter asks to get the containers, then looking at the empty bottle, you realize that you poured a whole glass into your pants. Verified that what drunker man, the faster he scoops water into his bottle. Everyone present is laughing, the guys quickly poured a glass of water down their pants!!! :)))

    Partners (a man and a woman) stand opposite each other, holding a small rubber ball between their stomachs. The task is to roll the ball with rotational movements to the chin of the shorter partner

    The game is pretty tough. Designed for men. Before the game begins, beer is poured into a basin, large bowl or some large vessel. Players with 100-gram glasses sit around this vessel and scoop up beer with their glasses, drinking EVERY MINUTE. So 100 times 100 grams. The one who “survives” to the end wins, i.e. drinks 100 hundred gram glasses of beer. The good thing about the game is that very often no one wins. Therefore, envy does not gnaw at anyone. P.S. Participants can go to the toilet, but they do not have the right to stray from the drinking schedule, i.e. in exactly one minute they must drink another glass of beer.

    Variant of the game "Striptease - 2" for two players. MWs participate, but if you want to prolong your pleasure, then a few more couples can be hidden during the initial (secondary) viewing of the joke. The guy and the girl, whose acquaintance does not play any role, are seated separately, each under a blanket. Participants squat on the floor. The presenter, usually the only one who knows how everything should end, says the following to the participants completely hidden under the blankets: “Each of you has one extra thing on, take it off and give it to me.” What follows is a logic-defying sequence of things being taken off, pulled out from under the blanket with a trembling hand. I watched as they filmed everything, sadly handing the presenter even the underpants that were priceless at that moment. This, however, applied to both boys and girls. Well, if the game has reached such a climax when there is nothing to shoot, then the host utters a phrase that at one moment makes the victims experience a feeling of horror: “My friends, you didn’t guess, this item is still on you, it’s "Blanket! Take it off and give it to me." Then there is a scene when something under the blanket clings to it with all its limbs from the inside, yells and shamefully crawls away. Everything, however, depends on the degree of drinking. It should be said that if one of the participants guessed at an early stage, i.e. when he is almost dressed, that this is a blanket, then he (she) simply steps aside and has fun over everything that happens.

    To play, you need to assemble two teams in which an equal number of men and women. They all stand in a line (man - woman - man - woman). Two tailors are chosen. Each of them receives a small wooden stick, into which a long woolen thread is threaded (it is better if it is twisted into a ball). At the leader’s signal, “sewing” begins. The tailor threads the threads through the legs of men's trousers, and through the sleeves of women. The tailor who “sews” his team faster wins.

    Two teams are formed: one is men, the other is women. On a signal, the players of each team begin to take off their clothes (whatever they want) and lay them out in a line. Each team has its own line. The team that makes the longest line of clothes wins.

    Pregnant....
    Several men are invited. They are invited to test themselves as women in an “interesting position.” The presenter attaches large inflatable balloons with tape at the level of the stomach. A box of matches is scattered on the floor in front of each player. The task of the players is to collect as many matches from the floor as possible during the allotted time, not forgetting about their "stomach". God forbid it bursts!

    Hit Claudia. Inventory: 2 computers, keyboard. Participants in the game must point their nose at the keyboard keys to type a sentence. For example: Every competent individual tends to reach his level of competence. The first person to type the sentence wins.

    Crane. Inventory 2 CDs. Two participants in the game stand with their backs to the wall. A compact is placed in front of them on a flat floor. The task of the participants is to lift the disk from the floor with the index and thumb, without lifting the lower back from the wall. The first one to complete this procedure wins.

    The host calls two pairs (in each pair, a man and a woman): “Now you will try to open a whole network of banks as quickly as possible, investing only one bill in each. Get the initial contributions! pockets, lapels, and all the hiding places. Try to clear your deposits as quickly as possible, open as many banks as possible. Get ready, start!". The facilitator helps the pairs complete the task; after 1 minute, the facilitator sums up the results. Presenter: "How many bills do you have left? And you? Great! All the money is invested in the business! Well done! And now I will ask the women to change places and withdraw the entire amount from their accounts as soon as possible. Open banks, withdraw money! Attention, let's start! ". (Music plays, women look for money from other people's partners).

    In a "close" company, two tipsy men are invited to check who is more drunk. To do this, they are given felt-tip pens, and behind them - a scale drawn on whatman paper, where the degrees are indicated in increasing order - 20, 30, 40 degrees and above. The participants’ task is to bend down, extending their hand to the “Alcohol Meter” between their legs, and mark the degrees on the scale with a felt-tip pen. Everyone wants to be more sober, so the degrees on the scale range from more to less so that players reach their hands higher.

    There will be no winners or losers in this game, this game is a joke to amuse the guests. Two participants are invited to it - a man and a woman. The rules of the game are explained to the man - “now the lady will sit on this sofa and take a sweet candy into her mouth, and your task is, blindfolded, to find this candy without using your hands and take it with your mouth too.” The whole comedy of the situation lies in the fact that as soon as the man is blindfolded, the man is placed on the sofa or couch instead of the promised lady. Believe me, no matter how long your chosen gentleman will try to find the candy from the “lady,” the guests will laugh heartily.
    A minimum of three players can participate in the game. The main player stands in the middle of the room to For example, a girl started. The other two (male) players are blindfolded. One of them is given several ribbons. He must approach the girl with his eyes closed and tie bows on her anywhere. The second man’s task is to approach the girl and find and untie all the bows. Then the players change places - a man is invited to play the role of the main player. And so on until everyone who wants to try all the roles.
    Moonwalkers . Everyone stands in a circle or whatever happens, in principle you don’t have to stand. There is one volunteer who gets down on all fours and with the words “I am Lunokhod one, I am Lunokhod one,...” begins to crawl in a circle, the one who laughs first gets up next and crawls with the words “I am Lunokhod two, I am Lunokhod two,.. ..", and so on.... The last one standing wins.
    Inventory: 2 computer mice and 2 mouse pads;
    Participants are divided into teams. For participants, a mouse is tied to the back of their belt or belt so that it does not touch the floor 10-15 cm. The finish line is determined. At the start, mouse mats are placed on the floor.
    The task is to use the mouse to drag the rug across the floor to the finish line without using your hands. The winner is the one who drags the mouse to the finish line.
    b> Floppy drives. Inventory:2 computer floppy disks. Participants are divided into two pairs. Pairs stand at the start, holding the floppy disk between their foreheads. The task is to quickly reach the finish line without losing the floppy disk. The first couple to reach the finish line wins.
    All participants line up train and, holding each other by the waist, squat down. The presenter announces that they are depicting a caterpillar and must show how: the caterpillar is sleeping; stretches; tries to get up (gets up); washes; does exercises; finds food; eats (vomits); leaves dancing. At the same time, the tail constantly prevents the head from doing its business (harmful tail).
    Several couples participate. For ladies, a large fake wallet is attached to the belt in front, for men - a large banknote. It is necessary, without touching the wallet, the bill and the ropes on which they are attached to the belt, with your hands, put the bill in the lady’s wallet.
    Each of the participants For those in front, a bottle is tied to the belt in front, some from vodka, some from champagne, milk, cognac. A ping-pong ball is placed on the line in front of each person. The winner of the competition is the one who is the first to drive the fake ball into the goal.
    A line of wallpaper is placed on the floor . Women are invited to spread their legs wide apart and walk along the “stream” without getting their feet wet. After the first attempt, you are asked to repeat the “walk along the stream,” but blindfolded. All other future participants in the game should not see how it is played. Having passed a stream blindfolded, and at the end of the path having removed the blindfold, the woman discovers that a man is lying on the stream, face up (the man lies down on the wallpaper after the task has been completed, but the blindfold has not yet been removed from the participant’s eyes). The woman is embarrassed. The second contestant is invited, and when everything is repeated again, the first contestant laughs heartily. And then the third, fourth... Everyone has fun!
    For male participants in the eye game They put on a dark, non-transparent bandage and ask them to do push-ups on the floor as many times as possible. After the men have tried their hand, the presenter says that the floor is not very clean and suggests laying down paper (the bandages cannot be removed). These are strips of wallpaper on which life-size silhouettes of naked women are depicted. The men now carry out the task, positioned above these silhouettes. After some time, the leader removes the bandages and asks the players to continue. Fans count the number of push-ups and cheer them up with jokes and advice.

    The game is a comic divination. playing in pairs - a girl and a guy. The girl takes a scarf and gathers all the corners together. Then she invites the guy to take any corner, and she also takes one of the corners with her other hand. Everyone pulls the handkerchief towards themselves by the corner they have taken. If the scarf turns into a triangle, it means the guy loves the girl and should kiss her. If the handkerchief does not turn at an angle, it means that the guy does not love, and the girl continues the game with another.
    The presenter asks everyone guests sitting at the table, name what they like and what they don’t like about the neighbor on the right. For example: “I like my neighbor’s ear on the right and don’t like his shoulder.” After everyone calls it, the presenter asks everyone to kiss what they love and bite what they don’t like. A minute of wild laughter is guaranteed for you.
    The girl lies down horizontally , napkins with lemon slices are laid out over her body, and one must be placed in her mouth (not swallowed). The guy is blindfolded, and he must find all the slices and eat them. Drinking vodka/water is possible. A softer option is candy instead of lemon. The fastest pair wins.

    Each guest is asked to try to reach their heel without bending their knees. Everything that the player says during this “exercise” is written down by the presenter on a piece of paper (not forgetting to indicate the name of the speaker next to each statement). If the player silently tries to complete this exercise, the facilitator asks leading questions: what do you feel now, what are your sensations, etc. When all the guests have gone through this, and all their statements have been recorded in detail, the host announces: “And now we will find out what (for example, Anna) thinks about her first wedding night,” and reads all the recorded statements of this player. And so with the statements of each guest.

    A bar of chocolate (any kind) is required, good company (after a heavy libation or almost sober) company, pers. 4-10. It is desirable that the sex ratio is the same. Everyone sits in circle M-F-M-F. One of the players puts a piece of chocolate on his lips and passes it to his neighbor, and so on. round. In the end, the chocolate bar melts in someone's lips. This player for the loss fulfills one of the desires of the company.

    Figures. The presenter selects the required number of pairs and shows 3-4 figures (places people in pairs). Each figure is named differently. The competition begins with a rehearsal, the presenter names the figure, and the players quickly get into the desired position. After the rehearsal, the competition itself begins, only now the last couple to complete the figure is eliminated.

    Players squat in a circle (woman-man-woman). Everyone is warned not to laugh (the presenter is allowed). The leader “solemnly” takes his right neighbor (neighbor) by the ear. Everyone else in the circle must do the same. When the circle is closed, the leader takes the neighbor on the right by the cheek (nose, knee...), etc. Those who laugh leave the circle. The one remaining wins.

    In a spacious room, chairs are arranged in a circle. The players, men and women, sit on them. The driver is selected. He is blindfolded. The music turns on and the driver walks in a circle. As soon as the music stops, the driver stops and sits on the lap of the person he stopped next to. The one he sat next to must hold his breath and not give himself away. The rest ask: "Who?" If the driver guesses who he is sitting on his lap, then he becomes the driver.

    The players stand in a circle. The presenter commands: “Touch yellow, one, two, three!” Players try to grab the thing (object, part of the body) of the other participants in the circle as quickly as possible. Those who do not have time are eliminated from the game. The leader repeats the command again, but with a new color (object). The last one standing wins.

    All guests are sitting at the table. One of the players chosen by lot climbs under the table and begins to take off and put on shoes for each of the guests in turn. All guests watch the faces of their neighbors at the table. If someone laughs, he leaves the game and gets up from the table. The last one standing wins.

    Several pairs (MP) participate simultaneously or in turns, depending on the number of open bottles. The man is given a bottle, the lady is given a container (glass, glass, etc.). The players hold these objects between their legs, and the man tries to pour the lady a drink, and she helps him. Everything happens hands-free. One “but”: it is better not to use red wine for this game, as sometimes the contents of the bottle end up on the clothes of the players

    It is advisable that the majority of players are not familiar with this game (this is usually the case). The presenter (Sculptor) invites the guy and the girl (all other players should not see this) and invites them to stand (lie down, sit) together in the pose that he indicates. He can ask them to rearrange their arms, legs and other limbs as he pleases. Then the Sculptor calls another participant (tsu) and says: “In front of you is a statue of love. You can change whatever you want in it!” The joyful participant approaches this task with all enthusiasm and makes the most of his imagination, often resulting in very piquant poses. Once all changes have been made, the Sculptor invites that player to take the appropriate place in the statue of love in place of the previous player, who becomes the new Sculptor. Then everything is repeated with a new player. It is good when the room is warm enough and the players are wearing little clothing. The presence of alcohol in the blood and music is mandatory everywhere!

    Music, slow for 9-10 minutes. Couples, a man holds a girl in his arms. Whichever couple lasts the longest wins. When fatigue appears, players either guess or are told to put their partner over their shoulder, sit them on their shoulders, etc.

    There is a game called "Crocodile". It is better if the company is not very small, i.e. 6 people minimum. Although you can try for fewer people. The people are divided into 2 teams, one team comes up with a word, a person is selected from the other team to whom this word is told, and he must, without saying a word, show the hidden word to his team. A very fun game. You can complicate the task a little if you "prohibit" the demonstrator from making any movements. For example, the word "rabbit", you can not show your ears with your hands, like a hare or gnaw a carrot.
    ·
    3-5 men are called. They ask these men to choose women as their partners. These women are blindfolded, with a scarf, handkerchief or ribbon. Then, saying aloud what they are doing, but not indicating the places, they announce that up to 15 clothespins have been attached to each man for a variety of places, hmm, and the one who is the first wins, stroking the man along all the "meridians and parallels! will remove all the clothespins first !
    ·
    3-5 men are called. Placed on chairs. Their wives are blindfolded. Men must lift their trousers above the knees, and blindfolded wives must find their husband by touch. To the touch of your legs, from ankles to knees. The laughter is incredible. The main thing is that the men on the chairs do not make any sounds, which is very difficult to achieve.

    Couples are welcome. Each couple is given a raw egg and asked to roll it over their partner's trousers. Start from the bottom of the right leg and through the top take out the bottom of the left.
    ·
    An empty juice bag is tied to the belt with a rope (it hangs between the legs in front) at a distance of about 30 cm from the floor. Task: with the help of a bag on half-bent legs, making specific movements, move the matchbox a certain distance.
    ·
    Using the same belt, tie a pencil, but from the back. The rope is 20 centimeters shorter. The task is to sit down, while hitting an empty bottle with a pencil, placed behind.
    ·
    Dancing on the newspaper. Couples are given newspapers. Dance without leaving it. As they are eliminated, the newspaper is folded. As a rule, it ends with the dance of one couple, rather one man with a woman in his arms and on the toe of one foot.
    ·
    We take a cucumber, preferably longer, from 20 cm, the participants arrange themselves so that both genders alternate (man, woman, man...), the player who starts the game inserts the cucumber between their KNEES, the next player tries to take the cucumber also with his knees, if the cucumber falls, the one who took it leaves from the game, after each circle the cucumber is cut in half and played with one of the halves. Alternatively, you can take an orange and hold it with your chin, and, of course, you don’t need to cut it.
    ·
    Several men (at the same time!) read any text from the book with expression. Requirements: louder and more expressive. And the one with the hairiest legs wins!

    completion of this section began on October 27, 2008

    Type: Games, competitions, quizzes

    QUESTIONS - JOKES:

    1. What knot cannot be untied? (Railway).

    2. In what geometric body can water boil? (Cubed).

    3. What is the scariest river? (Tigris River).

    4. Which month is the shortest? (May - three letters).

    5. Where is the end of the world? (Where the shadow begins).

    6. Can an ostrich call itself a bird? (No, because he can't speak).

    7. When a new house is being built, what is the first nail driven into? (In a hat).

    8. What is under a person's feet when he walks across the bridge? (Shoe sole).

    9. What can you easily lift from the ground, but not throw far? (Pooh).

    10. How many peas can fit into one glass? (Not a single one - everything must be put down).

    11. What comb can you use to comb your head? (Petushin).

    12. What is between the window and the door? (Letter “i”).

    13. What can you cook, but cannot eat? (Lessons).

    14. How can you put two liters of milk in a liter jar? (You need to make condensed milk from milk).

    15. If five cats catch five mice in five minutes, then how long does it take one cat to catch one mouse? (Five minutes).

    16. How many months of the year have 28 days? (All months).

    17. What do you drop when you need it and pick it up when you don’t? (Anchor).

    18. The dog was tied to a ten-meter rope and walked three hundred meters. How did she do it? (The rope was not tied to anything.)

    19. What can travel around the world while remaining in the same corner? (Postage Stamp).

    20. Is it possible to light a match underwater? It is possible if you pour water into a glass and hold the match below the glass).

    21. How can a thrown egg fly three meters without breaking? (You need to throw the egg four meters, then it will fly the first three meters intact).

    22. What will happen to the green cliff if it falls into the Red Sea? (It will become wet).

    23. The man was driving a large truck. The lights on the car were not turned on. There was no moon either. The woman began to cross the road in front of the car. How did the driver manage to see her? (It was a bright sunny day).

    24. Two people were playing checkers. Each played five games and won five times. Is this possible? (Both people were playing with other people).

    25. What could be larger than an elephant and at the same time weightless? (Shadow of an elephant).

    26. What do all people on earth do at the same time? (Getting older).

    27. What becomes bigger when placed upside down (Number 6).

    28. How to jump from a ten-meter ladder without hurting yourself? (You have to jump from the bottom step).

    29. What has no length, depth, width, height, but can be measured? (Time, temperature).

    30. Which hand is better to stir tea? (It is better to stir the tea with a spoon).

    31. When can a net pull out water? (When the water freezes).

    32. What question cannot be answered “yes”? (Are you sleeping now?).

    33. What question cannot be answered “no”? (You are alive?).

    34. What has two arms, two wings, two tails, three heads, three bodies, and eight legs? (Rider holding a chicken in his hands).